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Computer Programming & Gaming Technologies

Instructor: AJ Keller

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Salutations,

I’m a passionate educator who believes learning should be engaging, creative, and connected to real-world interests. My teaching philosophy is simple: “You cannot force anyone to learn; you can only present a different way of thinking.” I have been teaching Computer Programming and Game Design for 8 years, encouraging students to explore problem-solving, creativity, and innovation through technology.

I have worked in the education field for a little over 20 years and the technology field for 15 years. I received My Bachelor's degree in English & Secondary Education from Roosevelt University. I earned my Master's in Education from Northern Illinois University.

Outside the classroom, I enjoy sports, video games, reading, writing, and painting—all of which inspire my teaching approach. Whether it’s teamwork from sports, storytelling from books, or creativity from art and games, I bring these experiences into my lessons to make learning dynamic, relevant, and fun.

I look forward to working with your students and helping them grow their skills, creativity, and confidence.

 

COMPUTER PROGRAMMING I

Grades: 11, 12

 

Computer Programming 1 is the first year of a two-year sequence.  

Units of study - Functional programming, object oriented programming, computational concepts, computer engineering, robotics, automation, game development, digital sculpting/modeling, and animation 

 

Tasks you will complete - 

  • Develop problem solving skills through code to solve problems

  • Use digital clay to sculpt objects in Blender as well as Unreal Engine

  • Design 2D, 3D, 2.5D games using the Unreal Engine as well as Blender

  • Use 3D modeling to create digital animation

  • Complete regular assignments; both by yourself and within groups

  • Use data to create, import and edit spreadsheets as well as documents

 

Skills/abilities you need to be successful - participation in all projects, work well within a team, understanding of algebraic concepts and algorithms, good note taking skills and analytical thinking 


Certification you may be eligible to receive upon successful completion -

  • PCEP-30 Certified Entry-Level Python Programmer 

 

Related careers - Computer/Electrical Engineering, Computer Programmer (C++, Java, Python), Game Environment Developer, Unreal Engine Developer, 3D/2D Model Designer, Blender Developer, Data Entry, Word Processor, Office Management Systems

 

COMPUTER PROGRAMMING II

Grade: 12

Required: 70% or higher in Computer Programming I

 

Computer Programming 2 is the second year of a two-year sequence.  

Units of study - Functional programming, object oriented programming, computational concepts, computer engineering, robotics, automation,  game development, digital sculpting/modeling, and animation 

 

Tasks you will complete - 

  • Develop problem solving skills through code to solve problems

  • Use digital clay to sculpt objects in Blender as well as Unreal Engine

  • Design 2D, 3D, 2.5D games using the Unreal Engine as well as Blender

  • Use 3D modeling to create digital animation

  • Complete regular assignments; both by yourself and within groups

  • Use data to create, import and edit spreadsheets as well as documents

  • Support first year students with assignments and projects

  • Take leadership role in regards to various class projects

 

Skills/abilities you need to be successful - participation in all projects, work well within a team, understanding of algebraic concepts, able to type for extended periods of time, good note taking skills, good listener 


Certification you may be eligible to receive upon successful completion -

  • PCEP-30 Certified Entry-Level Python Programmer  


Related careers - Computer/Electrical Engineering, Computer Programmer (C++, Java, Python), Game Environment Developer, Unreal Engine Developer, 3D/2D Model Designer, Blender Developer, Data Entry, Word Processor, Office Management Systems
 

Mr. Keller can be reached at (815) 786-9873, extension 244, or via email at AKeller@ivvc.net.

 

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